Wool Crush level guide
Wool Crush Level 238 Walkthrough
The main chokepoint in Level 238 is timing color injections inside a near-full one-way loop until late opening. Your objective is steady outside-in peeling with sequence discipline: blue first, green second, yellow third as new lanes expose. Protect the 1:46 jam window by briefly stopping fresh taps so active matches can clear orbit traffic.
Quick Tips for Level 238 (spoiler-free)
- Follow the opening priority exactly from the run: blue, then green, then yellow once inner edges become available.
- Treat 00:45-02:10 as a high-risk congestion window and avoid adding unsupported extra colors during this phase.
- At 1:46 peak load, pause for one loop cycle if crowded; this prevents the chain stall often seen before the 03:18 opening.
How to Solve Wool Crush Level 238 — Full Solution
- Start at 00:00 by activating blue on the outer clockwise shell to establish pull continuity.
- Layer green while blue is still resolving so both colors consume in parallel.
- Bring in yellow only after inner edges expose, matching the late-introduction timing from the source run.
- At the 1:46 congestion peak, stop injecting new colors and let active chains drain orbit backlog.
- From about 03:18 onward, rotate blue, yellow, and white to finish remaining detail fragments.
Colors in this level:
Red, Green, Brown, Purple
Common Mistakes to Avoid
- Not planning the chain reaction: each merge should immediately set up the next one.
- Sliding a block to a temporary spot without confirming it can still reach its match later.
- Ignoring diagonal choke points where two colors' paths cross and block each other.
Frequently Asked Questions
What makes Level 238 fail near the middle even with good starts?
The board remains near 100% full for a long stretch, so mid-game fails usually come from injecting too many new colors before one full cycle resolves.
Why is the 1:46 point highlighted in this level?
It is the recorded congestion peak in the fragile window. A short pause there usually prevents orbit buildup that blocks the late cleanup phase.
When does the board finally open for faster cleanup?
The input timeline shows meaningful opening around 03:18, where late-detail rotations (blue/yellow/white) become more effective.