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Wool Crush level guide

Wool Crush Level 262 Walkthrough

hard Target: 37 moves 4 colors

The main chokepoint in Level 262 is long-horizon one-way congestion, with gameplay opening at 00:13 and the board staying near full until about 05:28. Keep strict sequence discipline with blue, then red, then green as inner edges emerge. The 01:58 peak is critical, so pause fresh injections briefly and let active chains drain before late cleanup.

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Quick Tips for Level 262 (spoiler-free)

  • Start at 00:13 with blue, then add red, and bring green only after inner edges open near the late timing.
  • Respect the 01:27-03:41 fragile window and avoid introducing unsupported side colors during peak density.
  • At 01:58 congestion peak, run a one-rotation no-tap reset if crowded to avoid endgame chain collapse.

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How to Solve Wool Crush Level 262 — Full Solution

  1. Open from 00:13 by activating blue on the outer clockwise shell to establish stable pull.
  2. Layer red while blue remains active so both colors consume in parallel.
  3. Introduce green after about 04:58 when inner edges are visible and can absorb new flow.
  4. At 01:58 peak load, stop fresh taps briefly and let active match chains clear backlog.
  5. From 05:28 onward, rotate blue, yellow, and white for controlled late cleanup of remaining fragments.

Colors in this level:

Green, Orange, Lime, Blue

Common Mistakes to Avoid

  • Not planning the chain reaction: each merge should immediately set up the next one.
  • Sliding a block to a temporary spot without confirming it can still reach its match later.
  • Ignoring diagonal choke points where two colors' paths cross and block each other.

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Frequently Asked Questions

  • Why does Level 262 begin at 00:13 in the guide?

    The input timeline marks gameplay phase start around 00:13, so sequencing and timing checkpoints are anchored from that point.

  • What is the correct opening route for Level 262?

    Use blue to red to green, which matches the documented early circulation and prevents random flooding while the center remains sealed.

  • How should I respond at the 01:58 danger checkpoint?

    If the loop is crowded, pause for one full rotation so active chains drain. Resume taps only after capacity visibly recovers.